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All tracked / VFX / Shaders / Staggart Creations

Stylized Grass Shader (for Unity 6)

by Staggart Creations 5.0 (58)
$40.00Today
$40.00Low
$40.00High
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Summary

Stylized Grass Shader (for Unity 6) has been tracked since 2026-10-18. Current price $40.00 (low $40.00 · high $40.00).

Price history

About this asset

« A license for this asset guarantees access to updates for Unity 6.0 - 6.6, and potentially later versions. »

📄 Documentation | 🟣 Discord| 💬Forum | ⚙️ Compatibility

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UNITY 6 UPGRADE - This asset is a revised version for Unity 6 support with new features.

What's new in v2?

  • Revised for Unity 6. Ready for the current editor generation.

∟ Rewritten rendering code for the Render Graph API.

  • Updated shader code

∟ Support for APV, rendering layers (including decals), motion vectors & GI baking

  • Updated integrations

∟ Nature Renderer 6, GPU Instancer Pro and Zephyr. Now auto-configured!

  • Prefab conversion utility

∟ Easily baked wind/shading weights into meshes.

  • Snow & wetness shading

∟ Including COZY 3 and Enviro 3 integration

🎁 Users of the Unity 2019-2023 version are granted a 20% upgrade discount. A migration utility is included!

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🧑‍🔬 Backed by 10 years of experience developing vegetation shading. Ready to take advantage of.

🌿 Lush wind animations

Ambient and gusting wind. Supports dynamic speed/direction changes (through a Wind Zone)

🫸Easy to use interaction system

Bending and flattening through trails, meshes or particle effects.

⛰️ Color blending with terrain surface

Supports tiled setups and mesh-based terrains

❄️ Global snow and wetness

For use with weather systems such as COZY and Enviro.

🕶️ Shading features

  • Per object and per vertex color variation, breaks up visual repetition
  • Sun light translucency rendering, greatly enhances lighting.
  • Perspective correction, for optimal coverage when viewed from top-down
  • Angle fading, fades out faces not oriented to the camera
  • Near/far distance fading

⚙️ Technical features

  • SRP Batching and GPU Resident Drawer compatible
  • Physically-based or simple shading mode (similar to the Lit and Simple Lit shaders)
  • Bending functionality does not use a 2nd camera! Best in class performance! (No overhead for additional culling and batching)
  • Expertly crafted hand-written shader, for optimal efficiency. Produced for professionals.

✔️ Compatibility

  • Universal Render Pipeline (URP) 17+ (excluding the Built-in RP & HDRP)
  • PC, macOS (OpenGL/Metal), Consoles.
  • Desktop VR-ready

🚧 Limitations

  • Not suitable for mobile platforms.
  • Wind animations do not contribute to motion vector rendering

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